THE STORY
Mewilo
The "point & click" of the 80s is based on very simple game mechanics, all with the mouse, which are well suited to this unusual and mysterious story.

It is without the pressure of a stopwatch or the fear of "losing lives" in risky actions that the player encounters a gallery of disturbing or benevolent characters and negotiates clues with insight.

The player is gradually acquainted with the Antillean society of 1900 that makes up the city of Saint-Pierre, capital of Martinique at that time.

Mewilo

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Mewilo

* Image in progress.

The investigation begins in an imposing colonial house in the vicinity of Saint-Pierre, the Habitation Grand Parnasse.

Since Geneviève and Michel Hubert-Destouches have moved there, the main bedroom is uninhabitable.

Both spouses appealed to us to solve this haunted room case.





Genèvieve receives us in the living room.
Ah, how do you express my joy to welcome you to this house! I did not dare to hope that an individual of your science is interested in our sad condition ... Everything goes to the worst here, objects move, sobs vibrate the walls, one of the rooms is uninhabitable.It is a family home that we have torn from the ruins. Since the terrible night of 1831, it had been completely abandoned.We have been living there for four months.

Mewilo

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It is by starting to interrogate the ghost itself that we obtain the first clues.

Here is his answer:
Help me to look at the light! My conscience has long roots, each of them is remorse ..."